I really loved this sequel, you were smart and didn't change the basic game-play but you instead just added upon the previous game. You added a select-able cache of weapons upgrades and maps. Enemies were more challenging in the game which was nice, the previous game's AI bots were too easy (even on the highest setting).
-better overall art
-better weapon layout (range, power, speed, ammo, and special effects)
-more control over quick matches
-I can't play this at school because it requires an internet connection which the school blocks (I can't just bring the swf files for this game)
-Not all weapons were necessarily useful, so ended up using them.
-All these things are really quite minor cons, not really going to greatly affect my score.
Conclusion, nice sequel to Raze 1. Kind of disappointed in the score Newgrounds is currently giving this game. Also for those having difficulties getting credits, you only need the default rocket launcher and the holy grail sniper, and you'll be set for the rest of the quick campaigns. Also in the quick campaign you can set the enemies' difficulty level. So I don't understand why so many people are having difficulty getting credits. So yeah great game, expect more from you, but not too soon I'm enjoying this one.
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