slow mo the turn. work on the pacing of it til it feels right and create background that moves acurately as you rotate by using 2 point perspective and moving the points in relation to the bullet (fbf background is a lot of work but looks a million times better than the usual lazy blurry mush used instead) watch a robo western by zeurel for example of how to do this effect right. :)
JoHobo2
slow mo the turn. work on the pacing of it til it feels right and create background that moves acurately as you rotate by using 2 point perspective and moving the points in relation to the bullet (fbf background is a lot of work but looks a million times better than the usual lazy blurry mush used instead) watch a robo western by zeurel for example of how to do this effect right. :)